So, after my last quick loss, we decided to rack again. Eric kept the same list, I switched to my "Cryx drop", Sorscha, to see if that would make any difference
Skarre 2
Deathjack
Deathripper
Satyxis Raiders, UA, Captain solo
Bane Thralls, UA
Bane Lord Tartaris
Mobius
Bloat Thrall
Saxon Orrik
Forward Kommander Sorscha
Sylys Wyshnalyarr, The Seeker
Spriggan
Winter Guard Infantry, Officer & Standard, 3 Rocketeers
Kovnik Jozef Grigorovich
Kayazy Assassins, Underboss
Kayazy Eliminators
Widowmakers
Widowmaker Marksman
Great Bears
Eiryss, Angel of Retribution
Lady Ayana and Master Holt
Scenario: The Pit
I lost the roll (again). Against this list, that seems particularly bad. It seems like if I was moving first, I could at least position to strike first, rather than having to take the first hit right at the back of the zone. I've been thinking about playing the snipers further back, but against this list, wanted to try to pick off as many Raiders as possible at the bottom of 1.
Cryx turn 1. Eric took an "if it ain't broke" approach, and again raced across the board. This time, that horrible Deathjack was across the other side of the table.
I moved up and spread out. Normally I'd run forward with the WG, but in this instance, it seemed to make more sense to bob and weave ASAP. The snipers pinged off a few of the Raiders with stand and shoot. Not quite as many as I'd have liked.
Cryx turn two. You can see the big hole created by the Bile Thralls. Also 2 of the Great Bears went down, as did many Kayazy and snipers.
So, big gaping holes in my line, but all is not lost. I loaded up the Spriggan with focus, cleaned out most of the Raiders, then moved Sorscha back and feated, expecting the Spriggan to be able to get through the Deathjack.
It was here that I learned about a spell called admonition.
So that was the end of another less than satisfying run-out. I clearly still have a lot to learn. On the positive side, I now know how Skarre 2's feat and admonition work (though I'm yet to figure out how I could deal with them). Admonition in particular gives me headaches just thinking about it.
Deathjack
Deathripper
Satyxis Raiders, UA, Captain solo
Bane Thralls, UA
Bane Lord Tartaris
Mobius
Bloat Thrall
Saxon Orrik
Forward Kommander Sorscha
Sylys Wyshnalyarr, The Seeker
Spriggan
Winter Guard Infantry, Officer & Standard, 3 Rocketeers
Kovnik Jozef Grigorovich
Kayazy Assassins, Underboss
Kayazy Eliminators
Widowmakers
Widowmaker Marksman
Great Bears
Eiryss, Angel of Retribution
Lady Ayana and Master Holt
I lost the roll (again). Against this list, that seems particularly bad. It seems like if I was moving first, I could at least position to strike first, rather than having to take the first hit right at the back of the zone. I've been thinking about playing the snipers further back, but against this list, wanted to try to pick off as many Raiders as possible at the bottom of 1.
Cryx turn 1. Eric took an "if it ain't broke" approach, and again raced across the board. This time, that horrible Deathjack was across the other side of the table.
I moved up and spread out. Normally I'd run forward with the WG, but in this instance, it seemed to make more sense to bob and weave ASAP. The snipers pinged off a few of the Raiders with stand and shoot. Not quite as many as I'd have liked.
Cryx turn two. You can see the big hole created by the Bile Thralls. Also 2 of the Great Bears went down, as did many Kayazy and snipers.
So, big gaping holes in my line, but all is not lost. I loaded up the Spriggan with focus, cleaned out most of the Raiders, then moved Sorscha back and feated, expecting the Spriggan to be able to get through the Deathjack.
It was here that I learned about a spell called admonition.
"Upkeep spell. When an enemy model ends its movement within 6" of target model, the affected model can immediately advance up to 3" and then Admonition expires. The affected model cannot be targeted by free strikes during this movement."
So, I charged the Deathjack. He quietly stepped away. Not quite the big dent I'd anticipated.
A lot happened on this turn, but I lost most of it in a sea of salt. He spent a lot of time cleaning up the board, feated, and made some kind of move that got the Deathjack in front of Sorscha. I knew a charge on Sorscha was coming, but couldn't quite see how. I'd buried her in the forest, deeper than 3 inches. To get around this, he charged the Kayazy in the front of the forest, running past him and into melee with Sorscha. Bang, bang, dead.
So that was the end of another less than satisfying run-out. I clearly still have a lot to learn. On the positive side, I now know how Skarre 2's feat and admonition work (though I'm yet to figure out how I could deal with them). Admonition in particular gives me headaches just thinking about it.
As a note from all my games with Khador.
ReplyDeleteyou generally have to take the first punch to the face. And hope you dont get knocked out.